Fortnite V10.20 Patch Notes Update: Borderlands Crossover, Claptrap, Psycho And Pandora Rift Zones

Fortnite v10.20 patch notes update is now live. Fortnite and Borderlands have collided as Claptrap, Psycho, Pandora Rift Zones, and more have entered the world of Fortnite in its Fortnite X Mayhem event in celebration of the upcoming release of Borderlands 3. Fans can now download the 10.20 update.The new Fortnite update is available to download on PS4, Xbox One, Nintendo Switch, PC, iOS and Android.

The crossover comes as part of the v10.20 update, adapting the gas station location in Fortnite’s desert biome into a town realized with Borderlands’ distinctive art style, full of bright colors and thick, comic book-inspired outlines. 

Announced by Fortnite, the Fortnite X Mayhem event runs from today through September 10 and allows players to “shoot and loot your way through the Pandora Rift Zone, take on themed Challenges for free rewards, and pick up the Psycho Bundle from the shop.”The Psycho bundle will cost 2,000 V-Bucks and will feature a Psycho Skin, Claptrap as Back Bling, and a themed Pickaxe.

According to the update 10.20 patch notes, the latest Rift Zone is based on Pandora from Borderlands.Part of the Fortnite X Mayhem collaboration, the Rift Zone brings the rules of Pandora to Fortnite, which means players will generate shield when avoiding damage.

Epic Games has reduced BRUTE spawn rates and introduced the new Shield Bubble item. When deployed, players will be protected from projectiles and explosives for 30 seconds or until its 400 health is depleted. 

Players will be able to run through it and deal damage to enemies inside, but it will also block the same weapons from hurting players on the outside.

Fortnite V10.20 Patch Notes Update: Borderlands Crossover, Claptrap, Psycho And Pandora Rift Zones

Shield Bubble
• Rare item.
• Found from Floor Loot, Chests, Supply Drops, and Vending Machines.
• Lasts for 30 seconds.
• Creates a large bubble that blocks projectiles and explosives. However, players can still run through it.
• Projectiles and explosives can be fired from inside the bubble but cannot go outside of it.
• The bubble’s emitter has 400 HP. Destroying it deactivates the bubble.
• The B.R.U.T.E.’s map icon will remain visible to all players after players board one. The icon will follow the vehicle as it moves.
• This is to increase awareness of a B.R.U.T.E.’s presence and location to all players in the match.
• The B.R.U.T.E. changes below were implemented between August 22-23.
• Decreased the maximum amount of rockets fired by the B.R.U.T.E. in a single charge from 10 to 6.
• Decreased the rate at which the rockets are fired from the B.R.U.T.E. by 56%.
• The B.R.U.T.E. no longer grants materials to the driver and passenger when stomping or dashing through the environment.
• Returned the explosion radius of B.R.U.T.E. missiles back to their original range.
• We had decreased the explosion radius by 42% in the August 22 hotfix. This change in particular felt like an overswing, making it too difficult for the B.R.U.T.E to hit targets with less rockets and mobility. So on August 23 we brought the damage radius back (in core modes) to where it was before August 22. We’re continuing to closely evaluate the B.R.U.T.E. changes to make sure they align with our goals.
• As of v10.20, these changes are now also in Arena & Tournament playlists.
• Increased the dash cooldown from 3 seconds to 5 seconds.
• Decreased the velocity gained from boosting while in air by 33%.
• Adjusted the variability of spawn rates for storm phases 1, 2, and 3 in core modes.
• Note: These adjustments do not affect the spawn rates in Arena and Tournament playlists. You can find those spawn rates in the v10.10 Patch Notes.
Storm phase 1
• Increased the maximum number of B.R.U.T.E. spawns from 5 to 6.
• Reduced the chance for 0 B.R.U.T.E.s to spawn from 29% to 14.3%.
New spawn rates
• 14.3% chance to spawn 0.
• 14.3% chance to spawn 1.
• 14.3% chance to spawn 2.
• 14.3% chance to spawn 3.
• 14.3% chance to spawn 4.
• 14.3% chance to spawn 5.
• 14.3% chance to spawn 6.
Old spawn rates
• 29% chance to spawn 0.
• 14.3% chance to spawn 1.
• 14.3% chance to spawn 2.
• 14.3% chance to spawn 3.
• 14.3% chance to spawn 4.
• 14.3% chance to spawn 5.
Storm phase 2
• Increased the maximum number of B.R.U.T.E. spawns from 3 to 5.
New spawn rates
• 16.7% chance to spawn 0.
• 16.7% chance to spawn 1.
• 16.7% chance to spawn 2.
• 16.7% chance to spawn 3.
• 16.7% chance to spawn 4.
• 16.7% chance to spawn 5.
Old spawn rates
• 25% chance to spawn 0.
• 25% chance to spawn 1.
• 25% chance to spawn 2.
• 25% chance to spawn 3.
Storm phase 3
New spawn rates
• 25% chance to spawn 0
• 25% chance to spawn 1
• 25% chance to spawn 2
• 25% chance to spawn 3
Old spawn rates
• 33% chance to spawn 1
• 33% chance to spawn 2
• 33% chance to spawn 3
• Decreased the material cost of using the gunner’s overshield from 200 to 75.
• Increased the Health of the B.R.U.T.E from 1000 to 1250.
Junk Rift
• The Junk Rift has been re-enabled in all modes.
• Storm Flip
• Drum Gun
• Storm Scout Sniper Rifle
Bug Fixes
• Fixed an issue in which the Junk Rift was not destroying B.R.U.T.E.s on impact.
• Weapons and items received from Vending Machines no longer differ from the weapons and items displayed upon receiving them.
• Fixed an issue in which Chug Splashes were able to be deployed quicker than intended.
• The Combat Shotgun no longer becomes more inaccurate for a short period of time after players swap to it from a weapon best used while aiming down sights (such as Sniper Rifles).
• Shockwaves now properly affect members of the Horde.
• Fixed an issue in which Small Shield Potions would not fill players’ Shield to 50 if it was at 49.
• Fixed an issue in which Stink Bombs would do less damage to players using a B.R.U.T.E.
• Gunners in a B.R.U.T.E. who aren’t accompanied by a driver will no longer have an obstructed view while in the volcano vortex.
• Hoverboards can no longer be ridden by a B.R.U.T.E.
• The damage state of a B.R.U.T.E. now appears when players with a vehicle Wrap equipped enter a B.R.U.T.E. that was previously unoccupied.
• Reloading a B.R.U.T.E.’s shotgun no longer makes it unable to fire missiles.
• Fixed an issue involving the B.R.U.T.E.’s air slam dealing more damage to Horde spawners than intended.
• The self-destruct timer of a B.R.U.T.E. can no longer be paused.
• Switching seats in or exiting a B.R.U.T.E. while it is loading missiles no longer makes it unable to emote.
• Entering a B.R.U.T.E. no longer causes players to lose the ability to use weapons or items on exit.
Source : Epic Games

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